Status Update - Initiative Delta


Reading time: Somewhere over 1 minute

The engine choice

Choosing an engine suitable for your project is sometimes pretty hard. For us, there were 3 main candidates: Godot, Unity and Unreal. I decided to go with Unreal, for multiple reasons. It has low iteration times, is performant, and looks good. But those aren't the only reasons.

Initiative Delta

More than just a space station simulator. We are expanding into 3D, and not only that. Initiative Delta, which got it's name from the symbol for a derivative's value, has a goal of showcasing how important physics are in the video game industry. It does this through simulation.

Beyond the Sphere won't be alone. I have started a project nicknamed Heroes. It's a combined-arms combat simulator, made in Unreal Engine 5 using it's brand new technologies like World Partition, and the Quixel megascans library.

Thank you for being out there, and looking forward to the future!

Get Beyond the Sphere

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.