0.1 out - What next?


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While the first alpha might be a great achievement, there's still a lot to come.

Next milestone?

0.2, obviously. 0.2 will be a feature update, bringing us the management of resources and different types of modules.

What does it mean, "management of resources"? If you already played the game, you may have noticed the little sub-window with the cost of a module. There, you will be able to see what resources you currently have loaded in the spacecraft. Different types of spacecraft will be able to carry different types of payload. You may have noticed that Soyuz is treated the same as the Space Shuttle or Skylab. That was not at all the case in real life, and will no longer be the case in-game.

State of 0.1?

As of writing this post, I have no bug reports, although a limited sample of people who downloaded the game. I will be playing the game some more today and maybe tommorow, to see if I can discover some and make appropriate patches.

If you haven't tried the game already, it's available on Windows, Mac and Linux (X11), ready for download on the main page of the game.

Thank you for your support so far, and enjoy the rest of your weekend.

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